Aimbot
· Enable Aimbot: Enable/disable the aimbot function.
· Ignore Knocked: Ignore downed opponents (who are crawling but not yet killed).
· Ignore Bots: Ignore bots.
· Show FOV: Show the aimbot's field of view as a circle on the screen.
· FOV Color: The ability to change the color of the circle of the aimbot's field of view.
· Aimbot Circle: A circle that defines the area in which aimbot will start working. Targets outside the circle are ignored.
· Aimbot Distance: The maximum distance at which the aimbot will operate.
· Aim Smooth: A parameter that controls the smoothness of the guidance. Low values make aiming sharper (like "sticking"), while high values make aiming smoother and more natural. The value of 8.0 is safe (less noticeable for anti-cheat).
· Recoil Compensation: Recoil compensation. Aimbot automatically lowers the sight down when firing, so that the bullets fit exactly on target.
· Target: Select a body part to aim at:
· Head: The head.
· Chest: The body.
· Trigger: A condition for activating aimbot:
· None: Aimbot is constantly operating within its FOV.
· Shooting: Activates only when shooting.
· ANY (Shooting / Scoping): It is activated when shooting OR aiming.
· Scoping: Activated only when aiming (using the scope).
Bullet Tracing
· Enable Bullet Tracing: Enables/disables the Bullet Tracing function.
· Ignore Knocked: Ignore defeated opponents (who are crawling but not yet killed).
· Ignore Bots: Ignore bots.
· Show FOV: Show the aimbot's field of view as a circle on the screen.
· FOV Color: The ability to change the color of the circle of the aimbot's field of view.
· Bullet Circle: The circle that defines the area where Bullet Tracing will start working. Targets outside the circle are ignored.
· Bullet Tracing Distance: The maximum distance at which Bullet Tracing will work.
· Target: Select a body part to aim at:
· Head: The head.
· Chest: The body.
· Random: Random selection.
· Trigger: A condition for activating aimbot:
· None: Bullet Tracing works continuously within its FOV.
· Shooting: Activates only when shooting.
· ANY (Shooting / Scoping): It is activated when shooting OR aiming.
· Scoping: Activated only when aiming (using the scope).
· Activation Chance: This feature allows you to set the % of bullets about the total mass of the weapon store that will hit the target.