
Arc Raiders
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Vengeance Arc Raiders
Undetected
Vengeance Arc Raiders combines Memory Aimbot, player and ARC machine ESP, loot filters and a map radar. Aiming includes visibility checks, prediction, smoothing and body-point selection. Player ESP displays silhouettes, skeletons, names, weapons, health, armor and squad markers. Filter loot by value, rarity, category or an individual item whitelist. Track players, drones, containers, corpses and extractions on the radar, with map floors and waypoints. Separate HUD panels show nearby players, valuable items and extraction status. Battle Mode hides unnecessary markers during combat. Settings can be saved to profiles, and the interface supports Russian and English. OBS/Discord capture protection is not confirmed in this build. Event schedules and timers are disabled; the map shows event locations only.
AIMBOT
Aim — aiming assistance:
Memory Aimbot - Aims at a selected target inside the FOV while an assigned aim key is held.
Visible Check - Applies visibility checks when choosing an aim target, separately from ESP visibility settings.
Aim Key / Aim Key 2 - Two assignable aim activation keys.
Smooth - Adjusts aim smoothing from 1 to 15.
Prediction - Predicts target movement using the projectile speed available to the aiming system.
Nearest Bone - Selects the available body point nearest to the crosshair centre.
Head Lock - Uses the head as the aim point.
Neck Lock - Uses the neck as the aim point.
Chest Lock - Uses the chest as the aim point.
Draw FOV - Shows the aiming FOV circle with an adjustable colour.
Radius - Adjusts the FOV radius using the 1–120 setting range.
Crosshair - Shows a static centre-screen crosshair with an adjustable colour.
VISUALS
Visuals / Players — player ESP:
Enable Box - Enables a box around each player.
Box Style - Selects 2D Bounding, 3D Corner, None or 2D Corner.
Box Fill - Adds translucent fill to the supported 2D box styles.
Visibility - Checks body-part visibility against scene geometry for ESP and body colours. This does not mean that only visible players are drawn.
Body Mesh - Draws a filled screen-space silhouette from the player pose, without a grid or scan stripes. With Visibility enabled, colours follow visibility results; unknown results use a neutral colour.
Visible Body / Hidden Body - Sets the colours of visible and hidden body fill.
Enable Skeleton - Shows the player skeleton.
Skeleton follows Body Colors - Makes the skeleton follow body colours. When disabled, separate visible/hidden skeleton colours are available.
Player Name - Shows the player nickname with separate visible/hidden colours.
Distance - Shows player distance in metres with separate visible/hidden colours.
Weapon - Shows the player weapon name with separate visible/hidden colours.
Weapon Level - Adds the weapon level to its name when available.
Health Bar - Shows a thin health bar to the left of the player.
Armor Bar - Shows a thin armour bar to the right of the player.
Armor Type(lvl) - Colours the armour bar using available armour type/level information.
HP / Armor Values - Shows numeric health and armour values beside their respective bars.
Damage Numbers - Shows floating damage from health/shield changes, combining a sequence of hits.
Players Distance - Sets player ESP distance up to 1000 m. For player ESP, 0 removes this distance cap.
Corpses / Corpses Distance - Shows player corpses/remains with a separate colour and range setting up to 1000 m.
TeamId - Shows a compact squad code above the nickname: 01–25. Members share a code and colour. Your squad is ALLY; an unknown squad is --.
ESP Preview - Previews the box, skeleton, name, squad, weapon, distance and health/armour bars inside the menu.
Wounded Override Color - Sets a separate colour for wounded/downed players.
Visuals / World — ARC drones:
Enable Drones - Enables world ESP for ARC drones/machines.
Global Max Distance / Per-type Max Distance - Provides global and per-type ranges up to 1000 m. Each type also has its own toggle and colour.
Show Drone Icons - Shows compact ARC-type icons while preserving image proportions.
Show Distance Text - Adds distance beside the name: Name(38 m).
ARC Types - All 20 types: Bombardier, Hornet, Rocketeer, Fireball, Pop, Surveyor, Wasp, Tick, Turret, Bastion, Leaper, Spotter, Snitch, Shredder, The Queen, Sentinel, Turbine, Matriarch, Skulker and Bully.
Visuals / World — containers and extractions:
Enable Containers - Shows containers and supported world objects; each type has its own toggle, colour and range.
Global Max Distance / Per-type Max Distance - Sets global and individual container-type ranges, up to 1000 m.
Show Distance Text - Adds distance beside the container name.
Supply Cache - Generic supply containers with the new cargo-box icon.
ARC Wreck - Destroyed ARC remains with their own new icon.
Weapon Case - Weapon containers.
Ammo Box - Ammunition boxes.
Medical Bag - Medical bags.
Backpack - Backpacks.
Grenades - Grenade containers.
Probe / Crashed; Probe / Alive - Crashed and intact probes, with separate toggles and ranges.
Raider Container - Raider containers.
Cart Crate - Cart crates.
Security Camera - Security cameras.
Quest Container - Quest containers.
Enable Extractions / Extraction Distance - Shows world extraction markers with a separate colour and range up to 1000 m.
Palette — colours:
Visible Color / Hidden Color - Separate visible/hidden colours for boxes, skeletons, names, weapons and distances.
Visible Body / Hidden Body - Separate colours for visible/hidden body fill.
Wounded / Corpse / Radar Colours - Colour settings for wounded players, corpses/remains and visible radar enemies.
Drone / Container Colours - Individual colours for ARC and container types.
FOV / Crosshair / Extractions - Separate colour choices for aiming FOV, crosshair and extractions.
LOOT
Visuals / Items — items:
Enable Items - Enables world item ESP.
Max Distance - Sets item ESP distance up to 1000 m.
Minimum Value - Sets minimum item value for the standard filter, from $0 to $30000.
Show Icons - Shows the item icon on its rarity background.
Show Type - Shows the item category from the catalogue.
Show Value / Show Weight - Shows value and weight; with both enabled, uses a compact $12500 | 1.5 kg row.
Show Distance - Shows distance beside the item name.
Rarity Colours - Names match rarity backgrounds: Common grey, Uncommon green, Rare blue, Epic purple/magenta and Legendary gold.
Items: Rarity - Individually enables Common, Uncommon, Rare, Epic and Legendary.
Items: Type / Materials - Filters Basic Material, Refined Material, Topside Material and Recyclable.
Items: Type / Equipment - Filters Quick Use, Shield, Augment, Modification and Blueprint.
Items: Type / Weapons - Filters Hand Cannon, Battle Rifle, Assault Rifle, Sniper Rifle, SMG, Shotgun, Pistol, LMG and Special Weapon.
Items: Type / Other - Filters Ammunition, Key, Trinket, Nature and Misc.
Item Text - Uses a fixed crisp 12px outlined font with opaque name, category and value/weight text.
Visuals / Loot Filter — individual item selection:
Enable Loot Filter - Enables the dedicated price/item-selection filter, replacing the standard Minimum Value, Rarity and Type filters.
Search items... - Searches original and translated names. Search narrows the menu list; ticked items form the ESP whitelist.
Min Value / Max Value - Sets a $0–$30000 price band for the list and loot display. Max Value = 0 means no upper bound; first opening the page initializes a zero maximum to 30000.
Item Checkboxes - If any items are ticked, only those within the price band are shown. With none ticked, all items in the band are eligible.
Select All - Selects all items currently visible after search and price filtering.
Clear All - Clears ticks from items currently visible in the list.
Items List - Catalogue with icons, rarity cues, prices and selected-item count, ordered by ascending value.
RADAR
Radar — radar and map:
Enable Radar - Enables the radar with player markers, a compact local-player arrow and a thin border.
Map on radar - Shows the map background; the current map is detected automatically after entering a raid.
Map opacity - Adjusts map-background opacity from 0.1 to 1.0.
Floor - For multi-level maps, selects Automatic, Upper / surface or Lower / underground.
Map Layers - Layers for extractions/hatches, locked doors, quests and event locations, depending on the map. These are reference pins, not confirmation of a live event in your raid.
Waypoints / Clear waypoint - With the menu open, Ctrl + click on the radar places a waypoint; Clear waypoint removes it.
Radar Zoom - Adjusts radar/map zoom from 0.1 to 8.0.
Radar X / Radar Y / Radar Size - Sets radar position and size from 100 to 600px. It can be dragged with the menu open.
Radar Players - Shows player direction arrows and distance, with a distinct colour for your squad.
Draw Items / Item Radar Dist - Shows radar items with a separate range up to 1000 m, using the active loot filters.
Show Item Icons / Show Item Distance - Controls item icons and name/distance labels; names use rarity colours.
Draw Corpses / Corpses Radar Dist - Shows corpses/remains on the radar with a separate range up to 1000 m.
Draw Drones / Drone Radar Dist - Enables radar drones with a global range up to 1000 m.
Show Drone Icons / Show Drone Distance - Controls drone icons and an optional compact distance label. Drone names are not shown on the radar.
Draw Extractions / Extraction Radar Dist - Shows radar extractions with a separate range up to 1000 m.
Draw Containers / Cont. Radar Dist - Shows radar containers with a global range up to 1000 m.
Varieties / Radar Drones - Separate radar toggles and ranges for all 20 types listed under World Drones. Radar toggles are independent of world ESP toggles.
Varieties / Radar Containers - Separate radar toggles and ranges for 13 types: ARC Wreck, Weapon Case, Ammo Box, Medical Bag, Backpack, Grenades, Supply Cache, Probe / Crashed, Probe / Alive, Raider Container, Cart Crate, Security Camera and Quest Container.
MISC
Battle Mode — combat focus:
Battle Mode Key - Assigns the combat-mode toggle. The mode hides world item, container and extraction labels and their corresponding radar layers. A COMBAT FOCUS indicator appears at the top.
Hide World Drones - Also hides world drones while Battle Mode is active.
Hide Radar Drones - Also hides radar drones while Battle Mode is active.
HUD — information panels:
Player HotBar - Lists up to four nearest players with name, distance, weapon, health and armour, plus a total count within the configured range.
Threat Score - Adds a 0–5 threat estimate to Player HotBar based on distance, visibility and health. It is a UI estimate, not an in-game rank.
Extraction HUD - Lists up to six extractions with name, state and distance; shows a timer when available.
Loot HUD - Lists up to five items with name, distance, value and rarity colour. Uses item filters and requires Enable Items.
Sort by distance - Sorts Loot HUD by distance; otherwise, by value from highest to lowest.
HotBar X / Y; Extraction X / Y; Loot HUD X / Y - Sets each panel position independently.
Reset HotBar pos / Reset Extraction pos / Reset Loot pos - Returns the corresponding panel to its default position.
HUD Drag - With the menu open, panels can be dragged by their unobstructed area.
Misc — additional functions:
Increased Brightness - Increases scene brightness through exposure adjustment.
Brightness - Adjusts the brightness increase from 0.00 to 1.00.
Flashlight Override - Enables flashlight parameter overrides.
Flashlight Brightness - Sets flashlight brightness within the 100–500000 range.
Flashlight Color - Selects the flashlight colour.
Auto Fire - Repeatedly clicks the left mouse button while the assigned key is held. This is repeated fire input, not crosshair target detection.
Auto Fire Key - Assigns the auto-fire activation key.
Function Markers - Brightness, flashlight and auto fire use red markers in the menu.
OTHER
Config — saving settings:
Config Name - Enters the name of the configuration to create or overwrite.
Configuration List - Selects a saved profile and copies its name into Config Name.
Save - Saves current settings to a named JSON file. A new name creates a profile; an existing name overwrites it.
Load - Applies the selected profile.
Refresh - Refreshes the configuration-file list.
Delete - Deletes the selected configuration file.
Autosave - Automatically persists changed current settings to the default profile. Named profiles are managed separately.
Current-version notes:
Interface Languages - This guide describes the current Vengeance ARC Raiders build. The interface supports RU/EN; the Chinese guide is a translated document, not an extra menu language.
Stream Proof - A menu toggle exists, but no capture-exclusion implementation was found in the active project. It is not listed as working OBS/Discord capture protection.
Event Schedule - Event schedules and timers are disabled in this build. The Event locations layer contains map reference pins only.
Scope - Covers current menu functions and automatic startup/exit behaviour. Commented-out, removed or inaccessible legacy options are not presented as working features.
Processor: Intel / AMD
OS: Windows 10 / Windows 11
Record bypass: Not confirmed for OBS / Discord

Vengeance Arc Raiders
Undetected
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Vengeance Arc Raiders combines Memory Aimbot, player and ARC machine ESP, loot filters and a map radar. Aiming includes visibility checks, prediction, smoothing and body-point selection. Player ESP displays silhouettes, skeletons, names, weapons, health, armor and squad markers. Filter loot by value, rarity, category or an individual item whitelist. Track players, drones, containers, corpses and extractions on the radar, with map floors and waypoints. Separate HUD panels show nearby players, valuable items and extraction status. Battle Mode hides unnecessary markers during combat. Settings can be saved to profiles, and the interface supports Russian and English. OBS/Discord capture protection is not confirmed in this build. Event schedules and timers are disabled; the map shows event locations only.
AIMBOT
Aim — aiming assistance:
Memory Aimbot - Aims at a selected target inside the FOV while an assigned aim key is held.
Visible Check - Applies visibility checks when choosing an aim target, separately from ESP visibility settings.
Aim Key / Aim Key 2 - Two assignable aim activation keys.
Smooth - Adjusts aim smoothing from 1 to 15.
Prediction - Predicts target movement using the projectile speed available to the aiming system.
Nearest Bone - Selects the available body point nearest to the crosshair centre.
Head Lock - Uses the head as the aim point.
Neck Lock - Uses the neck as the aim point.
Chest Lock - Uses the chest as the aim point.
Draw FOV - Shows the aiming FOV circle with an adjustable colour.
Radius - Adjusts the FOV radius using the 1–120 setting range.
Crosshair - Shows a static centre-screen crosshair with an adjustable colour.
VISUALS
Visuals / Players — player ESP:
Enable Box - Enables a box around each player.
Box Style - Selects 2D Bounding, 3D Corner, None or 2D Corner.
Box Fill - Adds translucent fill to the supported 2D box styles.
Visibility - Checks body-part visibility against scene geometry for ESP and body colours. This does not mean that only visible players are drawn.
Body Mesh - Draws a filled screen-space silhouette from the player pose, without a grid or scan stripes. With Visibility enabled, colours follow visibility results; unknown results use a neutral colour.
Visible Body / Hidden Body - Sets the colours of visible and hidden body fill.
Enable Skeleton - Shows the player skeleton.
Skeleton follows Body Colors - Makes the skeleton follow body colours. When disabled, separate visible/hidden skeleton colours are available.
Player Name - Shows the player nickname with separate visible/hidden colours.
Distance - Shows player distance in metres with separate visible/hidden colours.
Weapon - Shows the player weapon name with separate visible/hidden colours.
Weapon Level - Adds the weapon level to its name when available.
Health Bar - Shows a thin health bar to the left of the player.
Armor Bar - Shows a thin armour bar to the right of the player.
Armor Type(lvl) - Colours the armour bar using available armour type/level information.
HP / Armor Values - Shows numeric health and armour values beside their respective bars.
Damage Numbers - Shows floating damage from health/shield changes, combining a sequence of hits.
Players Distance - Sets player ESP distance up to 1000 m. For player ESP, 0 removes this distance cap.
Corpses / Corpses Distance - Shows player corpses/remains with a separate colour and range setting up to 1000 m.
TeamId - Shows a compact squad code above the nickname: 01–25. Members share a code and colour. Your squad is ALLY; an unknown squad is --.
ESP Preview - Previews the box, skeleton, name, squad, weapon, distance and health/armour bars inside the menu.
Wounded Override Color - Sets a separate colour for wounded/downed players.
Visuals / World — ARC drones:
Enable Drones - Enables world ESP for ARC drones/machines.
Global Max Distance / Per-type Max Distance - Provides global and per-type ranges up to 1000 m. Each type also has its own toggle and colour.
Show Drone Icons - Shows compact ARC-type icons while preserving image proportions.
Show Distance Text - Adds distance beside the name: Name(38 m).
ARC Types - All 20 types: Bombardier, Hornet, Rocketeer, Fireball, Pop, Surveyor, Wasp, Tick, Turret, Bastion, Leaper, Spotter, Snitch, Shredder, The Queen, Sentinel, Turbine, Matriarch, Skulker and Bully.
Visuals / World — containers and extractions:
Enable Containers - Shows containers and supported world objects; each type has its own toggle, colour and range.
Global Max Distance / Per-type Max Distance - Sets global and individual container-type ranges, up to 1000 m.
Show Distance Text - Adds distance beside the container name.
Supply Cache - Generic supply containers with the new cargo-box icon.
ARC Wreck - Destroyed ARC remains with their own new icon.
Weapon Case - Weapon containers.
Ammo Box - Ammunition boxes.
Medical Bag - Medical bags.
Backpack - Backpacks.
Grenades - Grenade containers.
Probe / Crashed; Probe / Alive - Crashed and intact probes, with separate toggles and ranges.
Raider Container - Raider containers.
Cart Crate - Cart crates.
Security Camera - Security cameras.
Quest Container - Quest containers.
Enable Extractions / Extraction Distance - Shows world extraction markers with a separate colour and range up to 1000 m.
Palette — colours:
Visible Color / Hidden Color - Separate visible/hidden colours for boxes, skeletons, names, weapons and distances.
Visible Body / Hidden Body - Separate colours for visible/hidden body fill.
Wounded / Corpse / Radar Colours - Colour settings for wounded players, corpses/remains and visible radar enemies.
Drone / Container Colours - Individual colours for ARC and container types.
FOV / Crosshair / Extractions - Separate colour choices for aiming FOV, crosshair and extractions.
LOOT
Visuals / Items — items:
Enable Items - Enables world item ESP.
Max Distance - Sets item ESP distance up to 1000 m.
Minimum Value - Sets minimum item value for the standard filter, from $0 to $30000.
Show Icons - Shows the item icon on its rarity background.
Show Type - Shows the item category from the catalogue.
Show Value / Show Weight - Shows value and weight; with both enabled, uses a compact $12500 | 1.5 kg row.
Show Distance - Shows distance beside the item name.
Rarity Colours - Names match rarity backgrounds: Common grey, Uncommon green, Rare blue, Epic purple/magenta and Legendary gold.
Items: Rarity - Individually enables Common, Uncommon, Rare, Epic and Legendary.
Items: Type / Materials - Filters Basic Material, Refined Material, Topside Material and Recyclable.
Items: Type / Equipment - Filters Quick Use, Shield, Augment, Modification and Blueprint.
Items: Type / Weapons - Filters Hand Cannon, Battle Rifle, Assault Rifle, Sniper Rifle, SMG, Shotgun, Pistol, LMG and Special Weapon.
Items: Type / Other - Filters Ammunition, Key, Trinket, Nature and Misc.
Item Text - Uses a fixed crisp 12px outlined font with opaque name, category and value/weight text.
Visuals / Loot Filter — individual item selection:
Enable Loot Filter - Enables the dedicated price/item-selection filter, replacing the standard Minimum Value, Rarity and Type filters.
Search items... - Searches original and translated names. Search narrows the menu list; ticked items form the ESP whitelist.
Min Value / Max Value - Sets a $0–$30000 price band for the list and loot display. Max Value = 0 means no upper bound; first opening the page initializes a zero maximum to 30000.
Item Checkboxes - If any items are ticked, only those within the price band are shown. With none ticked, all items in the band are eligible.
Select All - Selects all items currently visible after search and price filtering.
Clear All - Clears ticks from items currently visible in the list.
Items List - Catalogue with icons, rarity cues, prices and selected-item count, ordered by ascending value.
RADAR
Radar — radar and map:
Enable Radar - Enables the radar with player markers, a compact local-player arrow and a thin border.
Map on radar - Shows the map background; the current map is detected automatically after entering a raid.
Map opacity - Adjusts map-background opacity from 0.1 to 1.0.
Floor - For multi-level maps, selects Automatic, Upper / surface or Lower / underground.
Map Layers - Layers for extractions/hatches, locked doors, quests and event locations, depending on the map. These are reference pins, not confirmation of a live event in your raid.
Waypoints / Clear waypoint - With the menu open, Ctrl + click on the radar places a waypoint; Clear waypoint removes it.
Radar Zoom - Adjusts radar/map zoom from 0.1 to 8.0.
Radar X / Radar Y / Radar Size - Sets radar position and size from 100 to 600px. It can be dragged with the menu open.
Radar Players - Shows player direction arrows and distance, with a distinct colour for your squad.
Draw Items / Item Radar Dist - Shows radar items with a separate range up to 1000 m, using the active loot filters.
Show Item Icons / Show Item Distance - Controls item icons and name/distance labels; names use rarity colours.
Draw Corpses / Corpses Radar Dist - Shows corpses/remains on the radar with a separate range up to 1000 m.
Draw Drones / Drone Radar Dist - Enables radar drones with a global range up to 1000 m.
Show Drone Icons / Show Drone Distance - Controls drone icons and an optional compact distance label. Drone names are not shown on the radar.
Draw Extractions / Extraction Radar Dist - Shows radar extractions with a separate range up to 1000 m.
Draw Containers / Cont. Radar Dist - Shows radar containers with a global range up to 1000 m.
Varieties / Radar Drones - Separate radar toggles and ranges for all 20 types listed under World Drones. Radar toggles are independent of world ESP toggles.
Varieties / Radar Containers - Separate radar toggles and ranges for 13 types: ARC Wreck, Weapon Case, Ammo Box, Medical Bag, Backpack, Grenades, Supply Cache, Probe / Crashed, Probe / Alive, Raider Container, Cart Crate, Security Camera and Quest Container.
MISC
Battle Mode — combat focus:
Battle Mode Key - Assigns the combat-mode toggle. The mode hides world item, container and extraction labels and their corresponding radar layers. A COMBAT FOCUS indicator appears at the top.
Hide World Drones - Also hides world drones while Battle Mode is active.
Hide Radar Drones - Also hides radar drones while Battle Mode is active.
HUD — information panels:
Player HotBar - Lists up to four nearest players with name, distance, weapon, health and armour, plus a total count within the configured range.
Threat Score - Adds a 0–5 threat estimate to Player HotBar based on distance, visibility and health. It is a UI estimate, not an in-game rank.
Extraction HUD - Lists up to six extractions with name, state and distance; shows a timer when available.
Loot HUD - Lists up to five items with name, distance, value and rarity colour. Uses item filters and requires Enable Items.
Sort by distance - Sorts Loot HUD by distance; otherwise, by value from highest to lowest.
HotBar X / Y; Extraction X / Y; Loot HUD X / Y - Sets each panel position independently.
Reset HotBar pos / Reset Extraction pos / Reset Loot pos - Returns the corresponding panel to its default position.
HUD Drag - With the menu open, panels can be dragged by their unobstructed area.
Misc — additional functions:
Increased Brightness - Increases scene brightness through exposure adjustment.
Brightness - Adjusts the brightness increase from 0.00 to 1.00.
Flashlight Override - Enables flashlight parameter overrides.
Flashlight Brightness - Sets flashlight brightness within the 100–500000 range.
Flashlight Color - Selects the flashlight colour.
Auto Fire - Repeatedly clicks the left mouse button while the assigned key is held. This is repeated fire input, not crosshair target detection.
Auto Fire Key - Assigns the auto-fire activation key.
Function Markers - Brightness, flashlight and auto fire use red markers in the menu.
OTHER
Config — saving settings:
Config Name - Enters the name of the configuration to create or overwrite.
Configuration List - Selects a saved profile and copies its name into Config Name.
Save - Saves current settings to a named JSON file. A new name creates a profile; an existing name overwrites it.
Load - Applies the selected profile.
Refresh - Refreshes the configuration-file list.
Delete - Deletes the selected configuration file.
Autosave - Automatically persists changed current settings to the default profile. Named profiles are managed separately.
Current-version notes:
Interface Languages - This guide describes the current Vengeance ARC Raiders build. The interface supports RU/EN; the Chinese guide is a translated document, not an extra menu language.
Stream Proof - A menu toggle exists, but no capture-exclusion implementation was found in the active project. It is not listed as working OBS/Discord capture protection.
Event Schedule - Event schedules and timers are disabled in this build. The Event locations layer contains map reference pins only.
Scope - Covers current menu functions and automatic startup/exit behaviour. Commented-out, removed or inaccessible legacy options are not presented as working features.
Processor: Intel / AMD
OS: Windows 10 / Windows 11
Record bypass: Not confirmed for OBS / Discord


